Talks & Workshops
Workshops
Designing sounds and systems with creative programming
In this hands-on workshop, participants will explore the art of designing and processing digital sounds using creative programming techniques. Whether you’re working on music productions, soundtracks, interactive interfaces, field recordings, installations, or video games, this session will equip you with the tools and strategies to bring your sonic ideas to life.
We’ll dive into key concepts of sound synthesis, manipulation, and integration, with practical demonstrations on software like Supercollider, C++, Mercury, and other live coding languages. You’ll learn how to create custom sounds, manipulate audio in real time, and develop innovative soundscapes for various media applications.
What You’ll Learn:
Sound design fundamentals and creative techniques
Real-time sound manipulation with live coding
The basics of digital sound synthesis and processing
How to apply sound design to music, games, interactive projects, and more
Who Should Attend:
This workshop is ideal for musicians, sound designers, game developers, and anyone interested in the intersection of technology and sound creation.
Requirements:
A computer with digital modeling software installed (Supercollider, C++, Mercury, etc.)
A project or idea you’re excited to develop
A willingness to experiment and learn through hands-on practice!
Duration: 1 hour
Format: Online
3D Modelling for art makers
This workshop is designed for makers and artists looking to expand their creative practice into the world of 3D modeling. Focusing on methodologies and approaches, we will explore how to develop 3D models for artistic projects, from concept to execution. Whether you’re working on installations, digital art, art products, sculptures, or interactive pieces, you’ll learn how to bring your ideas into the third dimension with precision and creativity.
We’ll discuss best practices for workflow, design thinking, and technical techniques that are essential for building 3D models that support your artistic vision. Participants will leave with a clearer understanding of how to approach 3D modeling as an art-making tool, and how to integrate it into their broader creative process.
What You’ll Learn:
Key methodologies and workflows for 3D modeling in art
How to transform concepts and sketches into 3D models
Tips for optimizing 3D designs for various artistic applications (sculptures, animations, installations, etc.)
How to balance technical skills with artistic vision in digital creation
Who Should Attend:
Artists, designers, and creators looking to incorporate 3D modeling into their artistic practice—no prior 3D modeling experience required!
Requirements:
A computer with 3D modeling software installed (e.g., Blender, ZBrush, Maya, etc.)
An idea or concept you’d like to explore through 3D modeling
A curiosity about the intersection of art and digital creation
Duration: 1 hour
Format: Online
Lectures
Exploring the Capabilities of Digital, 3d printed electroacoustic Instruments
This presentation share findings and the artistic possibilities of digital instruments and its realm of possibilities by learning and interacting with the instrument Knurl. Knurl is a 16 string music instrument made by Rafaele Andrade with 3D printing technology, sensors, electronics and the latest audio technology.
Through improvisation exercises and collaborative sessions, the participants are invited to test its digital mapping system, 3d printing acoustics, electronic sound designs and uncover its design features. This is an experience merging and crossovering expertise and curiosity on the realm of 3D Printing and electronics technology as part of music interfaces , with a focus on sharing the unique perspectives and features for musicians. The end result of this activity will be followed up by an improvisation session with Rafaele and the participants .